Plan Your Endgame

A product itself isn’t a business

A middle-aged man with shoulder-length gray hair and a goatee, wearing a black suit and black shirt, smiling in front of a blurred background of autumn leaves.

Rik Wright

I see a lot of new ventures begin with the same belief: We can create something unique that is better than what people have today.

Unfortunately, a startup shouldn’t begin with just a product idea and expect it to naturally lead to a revenue model. They constrain one another.

That’s especially easy to lose sight of when the technology is genuinely interesting. You’ve talked to people who have the problem you are solving, show them what you’re building, and they’ve gotten excited about it. Now you have validation and a roadmap full of feature requests.

But you still may not have a viable business.

Let’s put this bluntly: Venture capitalists don’t just want a fresh perspective; they want to know how it is going to make them money.

Your goal is not just a good product. And it is not just a good product you can sell. Your goal has to be developing the business model that ultimately has to exist for the technology to become a sustainable company. The earlier you start figuring out what that looks like, the more intelligently you can decide what you should be engineering in the first place.

A chess pawn standing on a pile of assorted chess pieces on a chessboard, with a dark and blurred background.

Putting It All Together

Technology entrepreneurs are usually pretty good at identifying friction in a customer’s workflow. You see something that takes too long, costs too much, requires too much manual effort, or works badly. Then you assemble a passionate team to make something better.

However, the person you are solving that problem for may be several steps removed from the person who can authorize the purchase, who in turn may be several steps removed from the person who actually pays for it. The user may love your product. Someone else has to champion it. Someone else may control the budget. And any one of those people may be able to stop the transaction. Designing for the user without designing for the decision maker is only half of a solution.

Before you codify the next feature, be able to explain the chain from that feature to a customer benefit, from that benefit to value for the buyer, from the buyer to a transaction, from the transaction to retention, and eventually from retention to a scalable revenue model.

Think about it in three layers:

A chart outlining the challenge and proof points related to technology, product, and business, with topics such as improving technology, product-market fit, and business value.

A lot of ventures spend enormous amounts of time proving the first two and assume they can figure out the third later.

Treat “Who Pays?” as a Requirement

Startup teams often get encouraging feedback that sounds like validation.

“That’s really interesting.”

“We could definitely use this.”

“If you added this feature, I could see my team using it.”

“We’d be happy to be a design partner.”

None of those people have necessarily told you they’ll pay for it.

The same applies to free trials and pilots. These efforts can tell you whether people are interested enough to spend some time with the product. They can help you understand workflows, refine roadmaps, and determine whether the technology actually delivers the solution you promised.

But they still don’t tell you whether someone will buy it.

Putting a price in front of a customer changes that conversation. Now they have to decide how much the problem is actually worth to them. For the budget-owner, your product has to compete against everything else that organization could do with the same money.

Someone paying for your solution is obviously stronger evidence of a viable business model than getting them just to try it. Getting them to renew is stronger evidence again because now they’ve lived with the product and decided the value was worth paying for a second time.

That’s why “Who pays?” should be treated as a product requirement much earlier than it usually is.

As you’re building, keep asking three questions:

  • Are we solving an important enough problem, and does the product actually deliver the outcome we promised?

  • Can we identify, reach, persuade, transact with, onboard, and retain the customers we think should buy it?

  • At realistic pricing and cost levels, does this business ultimately generate more money than it consumes, and is that margin sustainable?

You don’t need perfect answers at the beginning to attract investment capital. You just need evidence that the answers are heading in the right direction.

Close-up of a chessboard with the white queen piece in the center, surrounded by black queen and pawn pieces.

The Closing Move

As a startup founder, your job is to figure out how to deliver enough value that customers will repeatedly purchase your solution while retaining enough of that revenue to keep building the company. Your product decisions, pricing, packaging, services, and sales motion eventually all have to support those economics.

And there may be more than one way to do that.

The same technology may work with different customers, different pricing, different packaging, different services, or entirely different sales motions. A business that doesn’t add up under one model may look very different under another. That’s worth figuring out before you become too invested in a single path.

You are ultimately trying to establish product-market fit, go-to-market fit, and economic fit. You don’t have to perfect all three at the same time. But you should be thinking about all three from the start and be able to articulate that to a prospective investor.

Every VC investment committee is trying to answer the same basic question: Is the opportunity compelling enough, and the potential return high enough, to justify putting their funds at risk? With the decisions you make from day one, you are creating evidence that your venture will satisfy their requirements.

You may not realize it this early in the game, but you need to put yourself in the investor’s shoes and think as seriously about how the money ultimately ends up in your (and their) pockets as you do about the product you’re creating.